Friday, January 27, 2006

New Experience

There's new Silent Hill title announced. It's called Silent Hill Experience, it's on PSP's UMD disk and it will be released around April's movie premiere. (More sophisticated description.)

It looks like some kind of interactive DVD with some re-used content. Comics based on movie, Dying inside Silent Hill comics, music from the game series... I considered it dumb on hereinbefore given link, but presented trailer changed my mind. The way they turned comics into movie has its attractiveness. I find the title quite interesting now.

But they're playing with my sympathies. I'm PC player. With Silent Hill 5 possibly coming on third generation game console, I'm not exactly happy to consider buying another game gear (PSP (if it has video-out at least...)).

Sunday, January 22, 2006

Shish movie: Session 9

Session 9, Silent Hill 3 like wheelchair shot Today I decided not to be complete egoist and follow "someone else's advice" by which I mean I saw movie recommended by Silent Hill's fans. Name's Session 9 and experience's kinda good one even if it's rather slow and plot isn't the smartest one.

Small group of workers clean 15 years abandoned mental institute from asbestos. Things are getting weirder during their five days' tough job. Quite lot scenes look like this:Session 9: Petter Mullan and David Caruso

But you can be satisfied if not expecting much. For me great.

Friday, January 20, 2006

This new trailer

Fair trailer released at last. It's quite different from recently metioned. There're less unnerving scences and quite a lot common mainstream scenes presented. But the positive message is that following games' visual style is even more pronounced. Not only color palette, (in/ex)teriors and characters are copied from games, but camera angles and ingame videos' shots are too.

Maybe it won't be excellent movie for everyone, but fans can be hopeful. They won't be mocked with bad movie pace or story telling after all.

Tuesday, January 17, 2006

Room of foolish discomfort

I spent the last day of the recently died year with playing and finishing Silent Hill 3. For second time of course. It wasn't exactly as satisfying as repeating James' Silent Hill 2 or Harry's Silent Hill, but it was still perfect fear in well known twisted world once again. With difficulty set on hard this time there were some cool new and usually too hard mysteries to solve.

So the fourth masterpiece once again came to my mind. I actually finished it one time only. Sincerely I personaly live in a flat really similar to the one pictured in The Room and I'm happened to be quite closing my life for some time against the world outside. So you understand how much I looked forward to Henry's adventure.

Disappointment was nearly devasting. I remembered some minor technical issues from my first way throught Ashfield, but this time they blow in my face like... eh... never mind. I'm pc player with no gamepad and controlling Harry is pain in the ass. You press left he goes to the screen's left no matter if he's just facing up, down or right. Sane hero must rotate! Also there's some annoying loading in the middle of corridors and i can't conceal the shitty quality of ingame videos (low framerate, unfocused edges).

Silent Hill 4 is still high above majority of computer games. It's deep, devastating and touching. Can't forget shambeling down the spiral staircase tailed by real life attractive chick with number carved in her skin... or The Room naturally.

Damn you! You treasure producing Konami ignoring poor PC players down to their bones! Shame on you! (And some shame on software pirates for not fixing programmers' poor work for true hearted fans too.)

Wednesday, January 11, 2006

Trailing teaser

So there is teaser for the movie, now. Must see. I was mesmerized by first seconds of music, totally well known. It's one of the main Silent Hill 2 themes, I don't know exact track. But visuals aren't bad too. There's one long atmospheric shot of a stairway and several very short shots of people and monsters. The later are shaky, foggy and grainy.

It really feels like games. There're shots thru mesh ceiling and monsters shifting items accidentally as they are walking and more. Try.